The claim that violent video games make young people aggressive is exaggerated and somewhat misleading, largely because it oversimplifies complex psychological and behavioral phenomena. Research indicates that while exposure to violent video games can "temporarily elevate hostility or aggressive tendencies in the short term", there is limited evidence to support any lasting effects on aggressive behavior. While some studies suggest that violent video games may temporarily elevate hostility, there is little evidence of lasting effects on aggression. Research, like that reviewed by psychologist Kevin M. Kieffer, shows only short-term spikes in aggression immediately following gameplay in controlled settings, without considering other factors like social and environmental influences. Long-term studies, such as one from the University of Illinois, found no enduring effects on aggression, indicating that any influence from violent games fades over time and is neither continuous nor consistent.
The New York Times, though respected, can have certain editorial biases that may influence how information is presented. In this article, Anahad O'Connor cites studies from sources like the American Psychological Association and St. Leo University, along with opposing research from the University of Illinois, to cover both sides. However, it’s important to cross-reference these findings, as media outlets often emphasize points that fit broader narratives.
Researching this further, I used Harvard Health as a source, which is reliable due to its commitment to evidence-based medical and psychological research, making it a valuable reference for health-related topics. The article explores the mixed views on violent video games and their potential effects on young people. While organizations like the AAP link video games to aggression and other negative behaviors, other researchers argue that the evidence is weak, often pointing to observational studies that don’t prove cause and effect. They note that other factors, such as personality traits and social contexts, may influence any aggressive tendencies more than gaming alone. After reading this article, my claim of exaggerated and misleading regarding the claim "Violent Video Games Make Young People Aggressive" is not quite proven, but a good argument.
https://www.health.harvard.edu/newsletter_article/violent-video-games-and-young-people.