This fact-check effectively highlights the discrepancy between the article's title and its content. The title is indeed misleading, suggesting a lasting impact that the article fails to support. I like how you pointed out that 'although the content discusses temporary increases in hostility from playing such games, it ultimately concludes that these effects are short-lived.' This shows an understanding of why someone might believe the claim. Many people may assume the New York Times is always trustworthy, so it's great that you included the Oxford University study, which adds credibility to your argument. As noted in that source, 'Part of the problem in technology research is that there are many ways to analyze the same data, which will produce different results. A cherry-picked result can add undue weight to the moral panic surrounding video games. The registered study approach is a safeguard against this,' says Przybylski. Your fact-check was concise yet informative, clearly showing how you arrived at your conclusions.